AI Insights · Timothy · October 2022
Top 5 Real-Time Strategy Apps in Australia Q3 2022
Discover the performance trends of the top 5 real-time strategy apps in Australia during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, the top 5 real-time strategy apps on a unified platform in Australia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's performance:
Clash Royale from Supercell saw fluctuations in its weekly revenue, peaking at approximately $128K in early July and experiencing a low of around $42K by mid-September. Its weekly downloads maintained a modest range, starting at 9.8K in late June and ending at 4.9K in late September. The app’s active users showed a gradual decline from around 345K to 268K over the quarter.
The Battle Cats by ponos corporation displayed a steady increase in weekly revenue, reaching a peak of about $28K in mid-September. Weekly downloads saw a notable increase from 3.1K at the start of the quarter to a peak of 3.8K by mid-September, while active users remained relatively stable, hovering around the 25K mark throughout the quarter.
Infinite Galaxy from Hong Kong Ke Mo software Co., Limited experienced a consistent weekly revenue, with notable peaks around $10.8K in mid-July and $9.1K in mid-September. Weekly downloads were low, starting at 405 and dropping significantly to as low as 31 by mid-September. Active users also saw a gradual decline from 2.4K to around 1.8K by the end of the quarter.
Valor Legends: Remove Screw by Century Games Pte. Ltd. showed relatively stable weekly revenue, with a peak of about $11.1K in early September. Downloads fluctuated, peaking at 605 in mid-July and ending at 568 by late September. The app’s active users remained stable, starting at around 3K and ending at 2.5K.
Island War: Raid from Fastone Games had a stable weekly revenue trend, peaking at approximately $8.3K in late July and ending at $6.2K by late September. Downloads started at 2.7K in late June and saw a decline to about 1.8K by the end of September. Active users also saw a decrease from around 4.6K to 3.7K over the quarter.
For more detailed insights and data, visit Sensor Tower.